The  Summoner Wiki

Offensive Summons

Tofu

(Astrub – Astrub Fields) lvl 8+


1 WP, 1 to 3 Range, non modifiable

Air damage (enemy)

Removes 100% of the level in lock and stores it

2/turn, 1/target


1 WP, 1 Range, non modifiable

Air damage enemy

Removes 2 MP and stores 1 MP

2/turn, 1/target


1 WP, 0 Range, non modifiable

Gives stored lock and MP to the caster + its allies in a circle 2 aoe

1/turn



Arachnee

(Astrub – Astrub Forest) lvl 19+


1 WP, 1 Range, non modifiable

Water damage

-2 AP

2/turn, 1/target


1 WP, 1 to 4 Range

Water damage (cross size 1)

Applies a Water poison (AP used) (cross size 1) (non stackable)

2/turn


1 WP, 2 to 6 Range cast in line, non modifiable

Attracts the target (5 cells)

Applies a Water poison (MP used)

1/turn


Slith

(Mount Zinit – Shneck Cave) lvl 85+


    1 WP, 3 to 5 Range, without LoS

    Earth damage (square 3*3)

    -2 MP in the aoe

    2/turn, 1/target


      1 WP, 3 to 5 Range

      Earth damage (square 3*3)

      1/turn


        1 WP, 1 to 4 Range, non modifiable, without LoS

        Teleports on target cell

        1/turn

         

        Zordfish

        (Sufokia – Terrana Dune) lvl 110+


          1 WP, 3 to 6 Range, non modifiable, cast in line, without LoS

          Jumps on target cell

          Deals water damage on all enemies on the way

          2 turns cooldown


            1 WP, 1 Range, non modifiable

            Water damage

            -2 MP

            2/turn, 1/target


              1 WP, 1 Range, non modifiable

              Water damage

              2/turn

               


              Crushing Hyphalump

              Crushing Hyphalump

              (Ohwymi– The Fungopole) lvl 134


                1 WP, 0 Range

                Earth damage (circle 2)

                Damage is increased by 5% for each current MP (max 8)

                1/turn


                  1 WP, 1 Range, non modifiable

                  Earth damage

                  Damage is increased by 5% for each current MP (max 8)

                  2/turn


                    1 WP, 0 Range

                    +1 MP (+1 per turn passed without casting the spell)

                    1/turn



                      Gerbean

                    (Sadida Kingdom – Gerbean Galleries) lvl 175+

                     

                    1 WP, 2 to 4 Range, without LoS

                    Fire damage

                    At the start of the next turn, on the target cell :

                    Fire damage (circle 2)

                    1/turn


                      1 WP, 1 to 6 Range

                      Fire damage

                      At the start of the next turn, on the target cell :

                      Fire damage

                      2/turn, 1/target


                        1 WP, 1 to 4 Range, non modifiable

                        Air damage (circle 2)

                        1/turn



                        NOICEBUBOURG

                        Noicebubourg

                        (Sadida Kingdom – Deforested Forest) lvl 190+


                          1 WP, 3 to 7 Range, without LoS

                          Air damage

                          2/turn


                            1 WP, 1 to 4 Range, without LoS

                            Air damage

                            1/turn


                              1 WP, 0 Range

                              Becomes perched (2 turns) :

                              3 Range

                              30% DI

                              -100 MP max

                              3 turns cooldown


                              DREGGON WARRIOR

                              Dreggon Warrior

                              (Mount Zinit – Summit) lvl 190+


                                1 WP, 2 to 5 Range

                                Fire damage in cross size 1

                                Part of the damage bypasses the armor

                                2/turn


                                  1 WP, 1 to 3 Range, non modifiable, cast in line

                                  Fire damage in cone

                                  2 turns cooldown


                                    1 WP, 0 Range

                                    Cross size 2 :

                                    Air damage (enemies)

                                    Pushes 2 cells back

                                    1/turn


                                    SRAMVA

                                    Sramva

                                    (Srambad - Srambad) lvl 150


                                      1 WP, 1 to 3 Range, non modifiable without LoS

                                      Teleports behind the target

                                      Fire damage

                                      1/turn


                                        1 WP, 0 Range

                                        Fire damage (cross size 1)

                                        2/turn


                                          1 WP, 2 to 5 Range, non modifiable

                                          Teleports in front of the target

                                          Fire damage cross size 1

                                          1/turn



                                          WOLFIX

                                          Wolfix

                                          (Osamosa – Glacial Wing) lvl 205+


                                            1 WP, 1 Range, non modifiable

                                            Fire damage

                                            Applies a poison :

                                            Fire damage at the start of turn

                                            2/turn, 1/target


                                              1 WP, 1 Range, non modifiable

                                              Fire damage

                                              -3 MP

                                              1/turn


                                                1 WP, 1 to 5 Range, non modifiable

                                                Teleports on the target cell

                                                Water damage (cross size 1) around the target cell

                                                1/turn



                                                CeEvroaint

                                                (Shushtuft Crust – Dementya) lvl 218+

                                                  1 WP, 2 to 5 Range cast in line, non modifiable, without LoS

                                                  Water damage (cross size 1)

                                                  +1 level of "bad omen" on the caster per enemy hit

                                                  2/turn

                                                    1 WP, 1 to 4 Range, non modifiable

                                                    Water damage

                                                    Extra damage per "bad omen" level

                                                    Consumes bad omen

                                                    1/turn


                                                      1 WP, 1 to 5 Range

                                                      Water damage

                                                      Steals 1 MP

                                                      2/turn, 1/target


                                                      Inanite

                                                      (Shushtuft Crust – Void Spiral) lvl 220+


                                                        1 WP, 1 to 3 Range, non modifiable

                                                        Earth damage

                                                        2/turn


                                                          1 WP, 1 to 4 Range, non modifiable

                                                          Teleports on target cell

                                                          2 tours de cooldown


                                                            1 WP, 1 Range, non modifiable

                                                            Earth damage

                                                            Damage is doubled when backstabbing

                                                            2/turn, 1/target



                                                            Defensive Summons

                                                            Ancestral Crackler

                                                            (Amakna – Emelka Forest) lvl 44+


                                                              1 WP, 0 to 1 Range, non modifiable

                                                              Pulls 2 cells fighters that are in cross 3 aoe towards the target cell

                                                              Earth damage to enemies in cross 3 aoe

                                                              1/turn


                                                                1 WP, 0 Range, non modifiable

                                                                Earth damage around the summon

                                                                -2 PM around the summon

                                                                1/turn


                                                                  1 WP, 0 Range, non modifiable

                                                                  100 Resist (1 turn)

                                                                  200% of the level in lock (1 turn)

                                                                  2 turns cooldown

                                                                  Rokoko

                                                                  (Sufokia – Terrana Dune) lvl 59+


                                                                    1 WP, 2 to 6 Range, non modifiable, cast in line

                                                                    Attracts the target (5 cells)

                                                                    Stabilizes the caster

                                                                    1/turn


                                                                      1 WP, 1 to 2 Range, non modifiable

                                                                      Earth damage

                                                                      -2 MP

                                                                      2/turn


                                                                        1 WP, 1 to 5 Range, non modifiable, without LoS

                                                                        Teleports on the target cell

                                                                        2 turns cooldown

                                                                        Enraged Boohemoth

                                                                        (Chillberg Island – Snowbound Snowbound Village) lvl 104+


                                                                          1 WP, 1 Range non modifiable

                                                                          Earth lifesteal

                                                                          -100% of the caster’s level in dodge (non stackable)

                                                                          2/turn


                                                                            1 WP, 0 Range

                                                                            Ennemies :

                                                                            Attracts 2 cells in cross size 5

                                                                            Allies :

                                                                            1 MP in cross size 5

                                                                            1/turn


                                                                              1 WP, 1 to 4 Range non modifiable

                                                                              Incurable and Crumbly lvl 5

                                                                              The boowolf takes 50% of the target’s suffered damage

                                                                              3 turns cooldown

                                                                              Ancestral Treechnid

                                                                              (Bonta – Thicket of Yurbut) lvl 134+


                                                                              1 WP, 0 Range

                                                                              Water damage (circle 2)

                                                                              -300% of the caster’s level in armor

                                                                              Per enemy hit, stores 300% of the caster’s level in armor

                                                                              1/turn


                                                                              1 WP, 1 to 3 Range, non modifiable

                                                                              Air damage

                                                                              Stores 500% of the caster’s level in armor

                                                                              2/turn


                                                                              1 WP, 0 Range

                                                                              Gives stored armor to allies (circle 2)

                                                                              1/turn


                                                                              Culler Of The Wind

                                                                              (Xelorium – Present) lvl 160


                                                                                1 WP, 2 to 4 Range, non modifiable

                                                                                Move towards the target

                                                                                Air damage (enemy)

                                                                                1/turn


                                                                                  1 WP, 1 Range, non modifiable

                                                                                  Air damage

                                                                                  -2 MP

                                                                                  Stabilizes the caster

                                                                                  1/turn


                                                                                    1 WP, 1 Range, non modifiable

                                                                                    Air damage

                                                                                    If the target ends its turn 3 cells away or less to the caster :

                                                                                    High Air damage (Osamodas itself is caster)

                                                                                    2/turn


                                                                                    Neutral Summons

                                                                                    Red Piwi

                                                                                    (Astrub – Astrub Mountains) lvl 40+


                                                                                      1 WP, 1 to 3 Range non modifiable

                                                                                      Fire damage

                                                                                      -10% CH (1 turn) (non stackable)

                                                                                      2/turn


                                                                                        1 WP, 1 to 2 Range non modifiable

                                                                                        Fire damage

                                                                                        The target suffers 10% extra critical damage

                                                                                        2/turn, 1/target


                                                                                          1 WP, 0 Range

                                                                                          15% CH to allies at 4 or less range

                                                                                          3 turns cooldown

                                                                                          Moogrr  

                                                                                          (Amakna – Singing Fields) lvl 40+


                                                                                            1 WP, 1 to 4 Range, without LoS

                                                                                            Places a dung

                                                                                            -2 Range on targets in the dung area

                                                                                            The dung explodes at the start of next turn

                                                                                            Fire damage

                                                                                            -10 DI

                                                                                            2/turn


                                                                                              1 WP, 1 Range, non modifiable

                                                                                              Earth damage (enemies)

                                                                                              Push 3 cells

                                                                                              2/turn, 1/target


                                                                                                1 WP, 1 to 4 Range, non modifiable

                                                                                                Exchanges position with the target

                                                                                                1/turn


                                                                                                Snailmet

                                                                                                (Mount Zinit – Wild Beach) lvl 59+


                                                                                                  1 WP, 0 Range, non modifiable

                                                                                                  Heal : 20% of missing HP

                                                                                                  Distance barrier (100% of the level)

                                                                                                  Allies 4 cells moins ont une barrière distance (300% du niveau) (1 déclenchement)

                                                                                                  2 turns cooldown


                                                                                                    1 WP, 1 to 4 Range

                                                                                                    Needs a target

                                                                                                    Water damage (cross size 1)

                                                                                                    -2 AP (cross size 1)

                                                                                                    2/turn, 1/target


                                                                                                      1 WP, 1 to 2 Range, non modifiable, cast in line

                                                                                                      Earth damage

                                                                                                      Adds 300% of the caster’s level in the next damage suffered by the target

                                                                                                      2/turn, 1/target

                                                                                                      Crobak   

                                                                                                      (Kelba – Lands of Kelba) lvl 69  ( ͡° ͜ʖ ͡°)


                                                                                                        1 WP, 2 to 4 Range, non modifiable

                                                                                                        Places a tornado glyph (1 turn)

                                                                                                        Air damage (enemies) and pushes 2 cells away when walking on the glyph

                                                                                                        1/turn


                                                                                                          1 WP, 2 to 6 Range

                                                                                                          Air damage

                                                                                                          -2 Range (1 tour)

                                                                                                          2/turn, 1/target


                                                                                                            1 WP, 1 to 5 Range

                                                                                                            Cast only on allies

                                                                                                            2 Range (1 turn)

                                                                                                            2/turn, 1/target

                                                                                                            Elite Chafer

                                                                                                            (Brakmar – Sidimote Moors) lvl 89+


                                                                                                              1 WP, 1 to 2 Range, non modifiable

                                                                                                              Fire damage

                                                                                                              -50 Resist (1 turn)

                                                                                                              2/turn, 1/target


                                                                                                                1 WP, 1 to 3 Range

                                                                                                                Fire damage

                                                                                                                -25% Block (1 tour)

                                                                                                                2/turn, 1/target


                                                                                                                  1 WP, 0 Range

                                                                                                                  20% DI to allies (circle 4)

                                                                                                                  3 turns cooldown


                                                                                                                  Standard-Bearing Whisperer

                                                                                                                  (Shhhudoku Kingdom – Murmoor) lvl 100+


                                                                                                                    1 WP, 1 Range, non modifiable

                                                                                                                    Air damage (enemies)

                                                                                                                    Push 2 cells away

                                                                                                                    2/turn


                                                                                                                      1 WP, 1 to 5 Range

                                                                                                                      Water heal

                                                                                                                      2/turn, 1/target


                                                                                                                        1 WP, 0 Range

                                                                                                                        50 Resist to allies (circle 4) (1 turn)

                                                                                                                        3 turns cooldown


                                                                                                                        Whirlibig

                                                                                                                        (Mount Zinit – Lower Slope) lvl 119+


                                                                                                                          1 WP, 1 to 2 Range

                                                                                                                          Earth lifesteal (circle 2)

                                                                                                                          1/turn


                                                                                                                            1 WP, 1 to 3 Range

                                                                                                                            Fire damage

                                                                                                                            The caster gains 500% of its level in Armor

                                                                                                                            2/turn


                                                                                                                              1 WP, 0 to 5 Range

                                                                                                                              50% of the damage that the Whirly suffers are transferred in heal on the target ally

                                                                                                                              50 Resistance

                                                                                                                              2 turns cooldown

                                                                                                                              Stalaguar

                                                                                                                              (Brakmar Mines – Depths) lvl 164+


                                                                                                                                1 WP, 1 Range, non modifiable

                                                                                                                                Earth damage

                                                                                                                                Pushes 3 cells back

                                                                                                                                1/turn


                                                                                                                                  1 WP, 1 to 4 Range

                                                                                                                                  Fire damage

                                                                                                                                  -3 MP

                                                                                                                                  2/turn, 1/target


                                                                                                                                    1 WP, 2 to 4 Range, cast in line

                                                                                                                                    In a horizontal line :

                                                                                                                                    Earth damage

                                                                                                                                    Incurable lvl 3

                                                                                                                                    Scalded

                                                                                                                                    1/turn


                                                                                                                                    Support Summons

                                                                                                                                    Gobbette

                                                                                                                                    (Astrub - Tainela) lvl 10+


                                                                                                                                    1 WP, 1 to 3 Range

                                                                                                                                    Cast on ally only

                                                                                                                                    When the target goes below 20% of its max HP :

                                                                                                                                    Fire heal on allies in a circle 2 around the target

                                                                                                                                    1/turn


                                                                                                                                    1 WP, 1 to 4 Range

                                                                                                                                    Water heal

                                                                                                                                    2/turn


                                                                                                                                    1 WP, 1 to 4 Range

                                                                                                                                    Armor gain

                                                                                                                                    If the target suffers damage from an enemy, the Gobbette wins 50% Heal performed

                                                                                                                                    2/turn, 1/target


                                                                                                                                    Boowolfine

                                                                                                                                    (Sadida Kingdom – Boowolf Clearing) lvl 74+


                                                                                                                                    1 WP, 2 to 6 Range, cast in line

                                                                                                                                    In cross size 1 :

                                                                                                                                    Air damage (enemies)

                                                                                                                                    Armor (allies)

                                                                                                                                    2/turn


                                                                                                                                    1 WP, 1 to 5 Range, cast in line

                                                                                                                                    Water heal + 50 Resist (1 turn)

                                                                                                                                    1/turn


                                                                                                                                    1 WP, 3 to 8 Range, cast in line

                                                                                                                                    In a horizontal line aoe :

                                                                                                                                    Air damage + Incurable (level 4) (enemies)

                                                                                                                                    Air heal (allies)

                                                                                                                                    3/turn, 1/target

                                                                                                                                    Wabbit Shawpshootew

                                                                                                                                    (Wabbit Island – The Wa's Fowtwess) lvl 140


                                                                                                                                      1 WP, 3 to 6 Range, without LoS

                                                                                                                                      Air damage

                                                                                                                                      Push 1 cell back

                                                                                                                                      2/turn


                                                                                                                                        1 WP, 1 to 5 Range

                                                                                                                                        Water heal

                                                                                                                                        1/turn


                                                                                                                                          1 WP, 1 to 6 Range, without LoS

                                                                                                                                          Fire heal (cross size 1) (allies)

                                                                                                                                          Fire damage (cross size 1) (allies)

                                                                                                                                          2/turn

                                                                                                                                          Pheromaniac

                                                                                                                                          (Moon Island – Moon Island Tunnels) lvl 179+


                                                                                                                                            1 WP, 1 to 7 Range, cast in line

                                                                                                                                            In a horizontal line :

                                                                                                                                            Air heal (allies)

                                                                                                                                            Air damage (enemies)

                                                                                                                                            2/turn, 1/target


                                                                                                                                              1 WP, 1 to 6 Range

                                                                                                                                              Fire heal

                                                                                                                                              2/turn, 1/target


                                                                                                                                                1 WP, 2 to 5 Range, non modifiable

                                                                                                                                                Exchanges position

                                                                                                                                                In a square aoe :

                                                                                                                                                Air heal (allies)

                                                                                                                                                Air damage (enemies)

                                                                                                                                                2 turns cooldown

                                                                                                                                                Pinsular

                                                                                                                                                (Osamosa – Caudal Shore) lvl 205+


                                                                                                                                                1 WP, 3 to 6 Range

                                                                                                                                                Cross size 3 :

                                                                                                                                                Water damage (enemies)

                                                                                                                                                Water heal (allies)

                                                                                                                                                1/turn


                                                                                                                                                1 WP, 2 to 5 Range cast in line

                                                                                                                                                Air damage (enemy)

                                                                                                                                                Air heal (ally)

                                                                                                                                                Pushes 3 cells back

                                                                                                                                                2/turn, 1/target


                                                                                                                                                1 WP, 4 to 5 Range, without LoS

                                                                                                                                                Air damage (enemy)

                                                                                                                                                Air heal (ally)

                                                                                                                                                Pushes 1 cell back around the target cell

                                                                                                                                                2/turn, 1/target




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